![]() ![]() If a dev has a donation system that goes straight to their pockets and nobody else, i'd torrent the game and put 1 or multiple copies worth of money into that donation depending on how much i want to support them.ĭon't care what someone thinks i "should" do, or how i "should" do it, nor do i care to force my own ways onto others like forcing an agenda. So Publishers can go die in a fire in the pit of obsolete garbage, just like 3rd party distributors in the music industry can, the RIAA and MPAA can, and all other such filth. A hard learned lesson from Bioware once EA took over, sacked all the original staff, and replaced it till Bioware died and only the name remained for milking a reputation that isn't possible anymore without the soul behind it. So in other words i don't support a brand, i support the unique sum of individuals, and i make sure that i sift through the credits of all games i love to memorize as best i can the individuals that made the thing possible, because it is the individual talent that matters and the unique result of a particular sum of such talent, not the brand name. I will especially torrent games from devs that are no longer around or whose original staff and talent are gone, because nobody else deserves the money if they aren't the original developer and maker. That is, i don't pay for a game, i pay to support. I torrent them to test them and see what the buzz is about, and only buy from devs that i want to support or who deserve my support. ![]() It does change on who the money are spend on, which does not bode well for big publishers that depend their profits more on marketing than actual quality of the product.īTW you can very well be a poor person in the so called developed world and still not have the money to spend on games, music and the like. It is imperative for progress.Īnyway any serious research shows than piracy does not affect the amount of money spend on the industry. People should be able to non-commercially share anything whether its a game, data, tools or art. If, on the other hand, someone does not have the resources he should not be limited in what he can experience. If the creators do, then you ought to support them, if you like their game. What should the criteria be is on what you spend the money on and who gets it. Its the only way to support the people that make it (unless its a big cooperation that the actual creators get jack shit). If you like the game, the company that creates it respects the rights of its fans and you have the money to do so buy the game. Personally I believe that Copyright does not serve the consumer or the creator any more and thus does not serve the medium or the art or the entertainment. ![]()
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